You can choose to play as a 'fixed' team, whereby you won't be fired from that team regardless of performance or you can choose to run six active leagues, with the possibility of getting work in any of them and finally you can choose to be offered contracts by three random clubs in the lower divisions of a country, with the goal of taking them to the top. Much like Wayne Rooney doing a warm-up, the nice touches are apparent even before you start a game. Okay, I'm beginning to sound like Ron Atkinson on morphine. It may not be in the same league as the Champ Man of old, but at least it's level on goal difference. Total Club Manager earns that comparison. If another game earns a favourable comparison, for whatever reason, then that game should be proud. You see, Championship Manager 2 is the Half-Life of management sims. It might seem unfair to open a review of Total Club Manager 2005 with reference to the genre's longstanding, undisputed masterpiece, but that's actually not the case. right," replies the student rat, pecking away. "I stayed up all night trying to sign Robbie Fowler from the scousers." "Why so bleary-eyed?" asks the student rat. gobbled up, slowly digested, and then regurgitated for a bewildered rat race to nibble away at. I have been gobbled up by that monster too many times to admit. Like many football fans who are also gamers, the Championship Manager series has devoured months of my life.
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